pay day date added to the budget report mercenary contract expiry date added to the budget report it does exist but it cannot attack or be attacked. Papacy no longer an active faction, ie. morale penalties for mixing troops of different religions/cultures. some coat of arms and surcoats don't match
translations - you can download the translator package here Each knight has a unique costume with a matching barded horse, each lord has a historically accurate coat of arms which is displayed on his equipment (wherever historical information has been found) For the AI this is implemented through how they recruit soldiers, for the player upkeep help to enforce this rule.
Mount And Blade Warband Anno Domini 1257 Companions- AI and player armies that reflect the reality of 13th century, no top tier troop armies, peasants and low trained troops are your basic soldiers. historically correct map with accurate trade routes Get the music pack and extract it in the module's directory. Run the installer, specify the correct directory if necessary. Rath0s - long axe models and heater shield Motomataru - AI scripts and soon, hopefully, formations Other included works (in no particular order)īembelrocker, Uggggh (I have to look this name up), German translation Mount And Blade 1257 Ad Mount And Blade Warband Anno Domini 1257 For SalePeterSVK Special thanks for help and contributions (in alphabetical order), team members past and current:
The mod currently requires Warband 1.131 (or above) and it is to be considered in alpha stage. You may not use any part of this mod without obtaining permission from the original author in any works, free or commercial, unless otherwise specified.Ġ.95Pre 10 is old and not supported anymore! Most bugs found in pre version are fixed in the development version! From this point on the player and NPC lords shape this land and fight for supremacy and control of the continent. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible. This mod attempts to reflect the reality of 13th century Europe. Mount & Blade: Warband - Persistent Kingdom v.1.3 Mount & Blade: Warband - Rise and Fall: Victorian Era 1860 v.0.5 Mount & Blade: Warband - 1776 American Revolution v.1.5 Mount & Blade: Warband - Diplomacy 4.litdum v.0.3 Mount & Blade: Warband - In the name of Jerusalem v.1.5.8 Mount & Blade: Warband - Anno Domini 1257 v.1.13 Mount & Blade: Warband - The Last Days v.3.6 for Warband Mount & Blade: Warband - Kingdom of Andria v.1.1 Mount & Blade: Warband - A World of Ice and Fire v.6.1 Mount & Blade: Warband - Warsword Conquest v.9122018 Mount & Blade: Warband - A Clash of Kings v.7.1 Mount & Blade: Warband - Mount & Gladius v.1.2 Mount & Blade: Warband - Floris Mod Pack v.2.55 Mount & Blade: Warband - The Parabellum v.1.2a Mostly because I find constant forums stating that people are having issues even getting this mod to run, and I am looking forward to getting it from all the heavily positive reviews I see on Steam. Anno Domini 1257 Question For all the Steam users playing on AD1257, I wanted to ask if you all experience any sort of persistent errors or crahsing.This mod attempts to reflect the reality of 13th century Europe.
It features more than forty factions (from the major ones like France, England, Venice, Castile, Holy Roman Empire, etc., to several more minor ones). Anno Domini 1257 (also known as 1257 AD) is a Mount & Blade: Warband mod, centered on the Europe in the middle of the XIIIth century.
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